Social & links
X, TikTok, YouTube, Telegram, group chats, RSS. Paste a link — the platform pulls the post, media and metadata and renders a broadcast card.
Broadcast graphics · live on air today
Single Player is one box that turns social links, direct uploads and field clips into broadcast-ready graphics, and puts them to air. No MAM. No production team. No control room full of specialists.
IN X · TikTok · YouTube · Telegram · Upload · Data OUT On air · Telegram · Social
The old stack, gone
MAM server
No heavyweight catalog to feed and license. The link or file arrives and goes straight to a broadcast element.
Production team
No After Effects, no template wrangling, no design queue. A producer, editor or reporter runs it directly.
Newsroom system
Skip the rundown-and-NRCS orchestration for fast stories. Paste, render, cue. The control room is the browser.
What goes in
Built for how news actually lands — a link in a chat, a clip filmed on a reporter's phone thirty seconds ago, a live data feed.
X, TikTok, YouTube, Telegram, group chats, RSS. Paste a link — the platform pulls the post, media and metadata and renders a broadcast card.
Drag a video or image straight into the workspace. The system normalizes, packages and queues it as a ready-to-play element.
Reporters push links, clips and photos from a dedicated Telegram bot — no app to install, no login in the field. It lands in the workspace, ready to cue.
Custom integrations pull live feeds — market data, sports, elections — and render bespoke broadcast charts on demand.
How it works
The same three steps for every input — and the story goes out to Telegram and social at the same moment it hits air.
A link, a file, or a message from the field lands in the workspace — from the desk or from a reporter's phone.
Single Player pulls the media and metadata and renders a clean, broadcast-ready graphic — with source attribution.
Push it to the on-air player — and out to Telegram groups and social networks in the same move.
Real output
Not mockups, not slides — the real Control Room, live: graphics rendered and played out to air on two channels at once.



What's inside
Fast and simple on the surface — broadcast-grade underneath. Real playout to studio equipment, not a web preview.
On air = running daily on a national channel. Available = shipped and running on our demo system.

Why it matters
Cut the path from an incoming story to a broadcast-ready visual from minutes to seconds.
Own the moment. The desk doesn't wait on a graphics queue when the news is breaking.
Fewer hands per story. The team you already have produces more, with less burnout.
One tool replaces a chain of handoffs between editors, designers and graphics ops.
Traction
Single Player runs in production for a broadcast channel, including a fully custom market-data integration built for an economics channel.
Who built it
I am Or Koller. I directed live television for two decades: chief director for the launch of a national channel in Israel and its first six months on air, and before that a technical director and vision mixer running a crew of twenty across the studio and the gallery.
I implemented Vizrt Mosart automation at the Israeli public broadcaster and trained the people who worked on it. So I know the stack Single Player sits beside from the inside, as the person who had to make it work for somebody else at two in the morning.
I have built this kind of thing before, and too early. In 2006 I bonded five cellular modems together to get a live feed from the field to air without a satellite truck. In 2012 I put production footage in the cloud. In 2018 I let every commentator build his own show on top of the same game feed. None of them became a business. Every one of them is something this industry went on to build at scale.
Three times I built the right thing before the infrastructure was ready. Single Player is the first one where the infrastructure caught up, and it is on air.
If you write to us, I am the one who answers.
Partners
The system is proven in daily production. What it needs now is people who already know the broadcasters in their own market, speak the language in the room, and can stand beside it locally.
You build and support studios. Single Player drops onto the network you already installed, with no rack to add and no MAM to license.
You carry broadcast product into your region. This is a new line with a short demo, a fast install and an obvious before-and-after.
You make switchers, playout or newsroom systems. Single Player sits beside them and feeds them, rather than replacing what works.
You know the newsroom and the people who sign. Bring us into the room and we will do the demo in your language, live on your own stories.
Tell us which market you work in and who you already serve.
Send us a link your desk would actually use today and we will put it on air in front of you. No slides, no sales deck, and no commitment at the end of it.
Replies come from Or Koller, who built it.